Latest News

posted by:
creativerealms
Hippokleides
September 13, 2025
Mod Updates

Conquest Reforged v.1.4.0 (MC 1.20.1)

Another update for Conquest Reforged: this one brings a wide array of new basket models, "Brown Mortar Cobble" blocks, reworked mud textures, additional survival mechanics, and more!


Modpack:

- updated various mods
- update Fabric to 1.16.11
- add Distant Horizons to Fabric modpack. Performance hit seemed to severe in Forge modpack, but can be easily added by users.
- switch out JEI for REI

Additions:
- added down extension to planks

- Tall Woven Basket
- tall Woven hand Basket
- Unfinished Woven Basket
- Vintage Woven Hand Basket
- Woven Basket
- Woven Chest
- Woven Hand Basket
- Large Woven Basket
- Short Lidded Woven Basket
- Small Square Woven Basket
- Small Woven Basket
- Tall Lidded Woven Basket
- Empty Wicker Basket
- Wicker Basket of Firewood

- variants for vanilla Mud
- Dry Mud

- Worn Light Brown Mortar Cobbles
- Mossy Dark Brown Mortar Cobbles
- Overgrown Dark Brown Mortar Cobbles
- Heavily Overgrown Dark Brown Mortar Cobbles
- Clay Brick Mixed Dark Brown Mortar Cobbles
- Clay Brick Banded Dark Brown Mortar Cobbles

- Pale Limestone
- Rough Carved Limestone

- Black Persian Pillow
- William Morris Pillow
- Linen Cushion

- Simple Tall, Worn, and Simple Wooden Doors

- Cooking Brazier
- Terracotta Cooking Pot
- Bronze Cooking Pot
- Cast Iron Cooking Pot
- Fancy Mortar and Pestle
- Mortar and Pestle


- Round Bronze Lantern
- Copper, Iron, Bronze, and Cast Iron Candle Lanterns

- Short Broom
- Wooden Cross Stool
- Fabric Folding Stool
- Bronze Chest
- Scroll Stand

- Added an effect that slows the player when walking through dense foliage

- Added mallet item: use this for toggling variation shapes in survival mode (eg: arch shapes)

- New gamerule to permit or prohibit Conquest plants from breaking without a supporting block


Changes:
- update packed, thick mud, vanilla, and conquest mud textures
- White and Off-White Ashlars
- All cushions now have toggles and can be sat on
- Conquest Campfire has offset on layers now

- Brought back old feature where players and mobs can walk through leaf blocks
- Disable sometimes harsh ambient occlusion for leaf blocks

- Rocks reworked significantly. "Density" blockstate controls how dense and large the rocks are for greater control. "Edge" blockstate controls whether the rocks should be centered if there are surrounding air blocks below. North, South, East, and West states are removed.

- In survival, plants only have a hit-box when holding an axe
- implement various missing cem from conquest

Fixes:
- Improve mob pathing a bit on layers
- fix hanging moss, roots, spruce cones offset
- fix crash when using CR BlockPicker on entity or itemframe
- Addressed CR BlockPicker in Forge that was causing conflicts by not filtering out left and right-click when ctrl was held down
- fix skyboxes to work properly and have parity with Conquest  pack. Most importantly, duplicate suns and moons gone.
- Optimized various old models (many made before Blockbench existed)
- Update base leaf textures to hopefully improve Distant Horizons LODs
- Optimized dynamic offset mechanic
- Addressed lighting being slighly different on extensions for the "Down Extension" mechanic. Culling issues also addressed

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Previous News

posted by:
phillip
Hippokleides
November 15, 2021
Hot from the Press

Survival of the Conquerers

Conquest Reforged Community Sourced Survival Compatibility

As you all know we removed survival compatibility from Conquest Reforged in 1.15.2 due to the significant changes being done on Mojang’s end (especially on the terrain generator). With no custom world gen, our plans for a new recipe system were put on hold until a much later and more stable versions of Minecraft are out there.

Thankfully, a number of community members stepped up to the plate to contribute and we can finally share their efforts with you. ILikeToGetRekt spent hours working on recipes for twelve and a half thousand blocks amounting to over 25,500 individual recipe files which were vigorously tested by his Twitch community. InstantNootles also put the work in by building 33 custom trees in order to provide more aesthetic consistency between TerraForged and CR. We are blessed to have such a wonderful community that helps fill in the gaps when the dev team is bogged down with work or focusing on other parts of the mod. This would not have existed without them, so go and show them some love when you find the time.

New Trees using the custom branches and logs added by the mod.

Example of recipes

How to prepare Minecraft for CR survival:

- Custom Launcher
  1. If you are using the CR Launcher the modpack will be updated for you automatically. If you are using the Curse Launcher or a third party one, you should update it using the latest CR modpack on CurseForge.
  2. When making a new world select the TerraForged world type. This will apply all of the survival compatibility datapacks automatically.
  3. If you do not wish to use TerraForged or if you have an existing world you will need to install the datapacks manually. This can be done by downloading the datapacks on Curse and dropping them into the ‘datapacks’ folder inside your world folder.
- Manual Installation
  1. If you are using TerraForged, put the datapacks you wish to use into config/terraforged/datapacks. When you make a new world using the TerraForged world type they will be added to your world automatically.
  2. If you do not wish to use TerraForged or if you have an existing world you will need to install the datapacks manually. This can be done by downloading the datapacks on Curse and dropping them into the ‘datapacks’ folder inside your world folder.

Where to find the survival compatibility datapacks:

- Conquest Reforged Recipes (required)

Adds recipes for all Conquest Reforged blocks

- TerraForged Tree Overhaul (optional)

Replaces TerraForged trees with trees that use CR blocks

- Conquest Structure Overhaul (optional)

Replaces vanilla structures with more aesthetic ones that fit more with Conquest