Latest News
Conquest Reforged v.1.5.2 (MC 1.20.1)
New Conquest Reforged (Java) version 1.5.0 for Minecraft 1.20.1 is now available!
bringing you lots of Vases, amphora's, new Leaves, more grid ignoring magic to bring your world to life and more
Downloads:
1.5.0 Changelog:
Additions:
- Birch Polypore
- Turkey Tails
- Bronze Oinochoe (3 toggles)
- Terracotta Neck Amphora (3 toggles)
- Copper Belly Amphora (3 toggles)
- Oxidized Bronze Bucket (3 toggles)
- Simple Terracotta Neck Amphora (3 toggles)
- Tall Commercial Amphora (10 toggles)
- Terracotta Kylix (3 toggles)
- Copper Bowl (3 toggles)
- Painted Amphora 2
- Terracotta Bowl (3 toggles)
- Terracotta Plate (3 toggles)
- Broken Amphora (2 toggles)
- Amphora 2 (3 toggles)
- Bound Amphorae (6 toggles)
- Tall Painted Egyptian Vessel (4 toggles)
- Tall Painted Egyptian Vessel on a Stand (5 toggles)
- Dolium (2 toggles)
- Red Egyptian Clay Vase (3 toggles)
- Flagon (3 toggles)
- Small Wooden Bucket (3 toggles)
- Wooden Bucket (3 toggles)
- Golden Oil Lamp Stand
- Oak Spindle Chairs (Rocking, Normal, Small)
- Nordic Bed
- Fancy Nordic Bed
- Wooden Bunk Bed
- Wooden Bed Frame
- Broken Wooden Bed Frame
- Clay Butter Churn
- Metal Cruet
- Tall Round Barrel
- Plank boards with length and width extensions
- Thatch Bits
- Copper, Small Bronze, and Square Iron Chains
- Offset toggle for Cornice Models + Lintels and Posts + Facade Arches
- Small Cornice Models
- Plinth Cornice Models
- Large Marble Blocks Stairs
- Sandstone Cornice Models
- Fancy Wooden Cabinet & Dresser
- Folding Chair
- Skep Beehive
- Tall Wooden Beehive
- Large Stump
- Small Stump
- Large Iron Candelabra
- Rustic Square Wooden Table
- Rustic Square Wooden Stool
- Rustic Wooden Chair
- Aged Birch Log
- Old Birch Log
- Mossy Branches (for every branch set + one fully mossy branch set)
- Thin Branches
- Diagonal toggles for Spruce & Larch Needle branches
- Young Trees (Dark Gray, Gray, Orange, Gray Brown)
- Birch Branch/Leaves model set
- Dead Birch Branch model set
- Ash Branch/Leaves model set
- Black Poplar Branch/Leaves model set
- "Ground" Leaf variations for leaf blocks. These can be offset down into layers
- New positional toggles for: crosscut_saw, hoe, quern, spade, scythe, sieve, mortar_and_pestle, and fancy_mortar_and_pestle
- Offset toggle for Carpentry Table Top
- Add extra layer to Log Vertical Quarters for parity with pillars
- Add Vertical Quarter Stumps
- 1 block downwards offset toggle for plants (eg: so you can combine plants or add plants to wicker fences on layers)
- Invisible Slabs + Vertical Slabs
- Conquest versions of Wildflowers and Pink Petals
- Red Screen (utility block)
- Blue Screen (utility block)
Changes:
- Stumps now have "stumpy" models
- Updated Chicken Model + Animations (parity with Conquest_ pack)
- Give stool tables facing states so they can snap to
- Chains models updated to be more similar to new vanilla chains. Chains + Hanging Ropes have vanilla states as well
- Layerable saplings
- Most "glowing" blocks or textures with fire now have emissive lighting capabilities
- Column shapes extendable
- Noose is now walk-through
- Commercial Amphora model
- Large Amphora model
- Ceramic Jug (3 toggles)
- Red Egyptian Vase (3 toggles)
- Egyptian Vase (3 toggles)
- White Egyptian Vase (3 toggles)
- Milk Jug (4 toggles)
- Clay Jug (3 toggles)
- Honey Pot (3 toggles)
- Terracotta Urn
- Vase (3 toggles)
- Egyptian Flower Pot
- Large Clay Pot
- Clay Pot
- Amphora (3 toggles)
- Terracotta Urn
- Ceramic Vase
- Overgrown White Painted Wood Trellis leaf hue
- Acacia leaves, additional variations + tweak color
- Angelica hue
- Alpine Sow Thistle desaturated
- Common Cow Wheat darkened slightly
- Cross-leaved Heath darkened, flowers desaturated
- Heather textures updated
- Goldenrod desaturated and slightly darkened
- Timothy Grass slightly darkened
- Thyme slightly darkened
- Yellow Wolfs Bane flowers desaturated
- Purple WOlfs Bane hue + desaturation tweaks
- Lobelia Flowers darkened + desaturated
- Black Knapweed darkened + desaturated
- Meadow Saffron color tweaked and desaturated
- Sweet Woodruff color tweaked
- Melancholy Thistle brightness and color tweaked
- Rosebay Willwoherb tweaked
- Birdsfoot Trefoil darkened
- Cow Parsley hue tweaked
- Wild Shrub darkened slightly
- Woodland Sedge hue tweaked
- Beech Tree Leaves tweaked
- Cherry Tree Leaves tweaked
- Downy Willow Leave tweaked
- Plum Tree Leaves tweaked
- Rowan Leaves tweaked
- Alpine Sow Thistle saturation/brightness tweaked
- Common Cow Wheat brightness tweaked
- Gorse Leaves tweaked
- Horse Chestnut Leaves tweaked
- Bracken textures updated
- Custom item tag for breaking plants (gardening_tools). Add Mallet to plant gardening_tools to allow for toggles
- Make survival mallet requirement to toggle shapes into an item tag (cycling_tools)
- Many leaf/branch item models are lit up better for visibility in the creative inventory'
- Remove shadows and ambient occlusion for Green Screen. Increase light level slightly to be maxed out.
Fixed:
- Wrongly positioned hand basket on west, toggle 3
- Rain sounds edited from stereo to mono for fade-out support
- Slimeball texture
- Remove unused layers blockstate from hawthorn bush
- Remove duplicate recipes from stonecutter
- Make recipes that use vanilla duplicate blocks use appropriate CR slabs
- Brown Sandstone Brick item texture updated
- Fruit Leaves actually grow fruit now
- Pine Needles Top, untextured section now textured
- Conquest Bamboo no longer grows upwards infinitely
- Common Meadow Grass semi-translucent pixels
- Add back CTM for Apple Leaves
- Mallet can toggle spheres now
- Rain sounds edited from stereo to mono for fade-out support
- Fix misnamed slimeball texture
Modpack:
- added Puzzle to Fabric and Forge modpacks
1.5.1 Changelog:
Additions:
- Hawthorn Ground Leaves and Black Poplar Ground Leaves
Changes:
- blocks (ie: decorations) that offset onto slabs can now offset onto Quarter, Eighth, and Corner Slabs
Fixes:
- Missing blocks in first page of tabs
- Bronze Side Table rendering
- Mossy Branches (missing tints, misalignment, missing elements, item models)
- Plant and Flower random offset
- Various plants using the wrong particle texture
1.5.2 Changelog:
Fixes:
- crash caused by offset of seagrass, corals, white clematis, vanilla crop conquest duplicates, and a few others
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Previous News
1.15.2.Update.exe
Welcome to the 1.15.2 Century

The moment we have all been anxiously waiting for is finally here.
We’re bringing Conquest Reforged 1.15.2 out of beta and into an official release! Fortunately, beta for Conquest Reforged has been rather stable, with the most troublesome issues being related to third-party mods conflicting with other third-party mods (eg: Journeymap vs Optifine chunk shenanigans). As such, all the bugs, mostly minor visual ones, that were reported on Github have been fixed, and a few additions have been made. Overall, not much has changed, and all the blocks from the beta remain intact.
There’s also an update for the Conquest Reforged 1.16.5 alpha. Additions and fixes from the 1.15 release have been merged into the 1.16 version, and the 1.16-specific issues that have been reported thus far have been fixed and resolved. Generally, the alpha seems fairly stable, so I think it’s safe to say it’ll be coming out of alpha in time for or before SpongeForge’s much awaited 1.16 release.
On the team, we’ve been pretty busy in real life, so that’s slowed down development and this release significantly. Most of us have been working, and I’ve been pretty sick for the last few months. Nevertheless, we’re getting back into the swing of things and making progress once again. Along with the 1.15 and 1.16 update, the converter has seen a few fixes for 1.12-1.15. Right now we’re actively working on a major facelift for the website to hopefully make it a more useful place for the community. So far, we’ve scrapped the old media page and replaced it with a curated Showcases page, where we show off and save some of the best Conquest Reforged builds. The header and footer have been replaced as well to be more in line with the Conquest aesthetic. Elsewhere throughout the site, pages are being edited to be more clear and informative. As for 1.17 on the horizon, my brief foray into the new version shows that it could be tricky due to a few factors, such as ForgeGradle updating and most of all Mojang reshuffling or renaming almost all of their files (again). Even so, it should not be anywhere near as time-consuming as the 1.15 update.
Note: If you’ve been using the launcher, you’ll need to go to the resourcepacks interface in-game and enable the latest resourcepack. We opted not to override the settings for which resourcepacks are loaded so that your own settings aren’t forcibly overridden.
1.15.2 Release Changelog:
Additions:
- Granite Embossment
- Fancy Granite Dwarven Column
- Fancy Granite Dwarven Design
- Granite Dwarven Column
- Granite Dwarven Design
- Dark Rough Marble Dwarven Column
- Dark Rough Marble Dwarven Design
- Dark Rough Marble Dwarven Pillar 1
- Dark Rough Marble Dwarven Pillar 2
- Dark Rough Marble Dwarven Runes
- Fancy Dark Rough Marble Dwarven Column
- ancy Dark Rough Marble Dwarven Design
- Fancy Dark Rough Marble Pillar
- Leaded Glass Window
- Gothic Sliding Window
- Brown Oven Tiles
- Green Oven Tiles
- Gray Gothic Arch Frieze
- Red Plaster with White Masonry Lines
- Red White Floral Frieze
- White Gray Floral Frieze
- Glass shape variants for Cloud, Thick Cloud, and Thin Cloud
- Light Gray Screen & White Screen (for fancy screenshots and scenes)
- Command block textures added as Circuit boards and screen, Iron and wood gear box, and Metal Gear Box
- add granite wave stair and slab
Fixes:
- Proper mirroring for various variants when using structure files (eg: better support for Terraforged, or whatever mod or builder uses structure files)
- Fix Stump variant’s update method for Terraforged support
- 1.12 Glass culling for Cloud, Thick Cloud, and Thin Cloud readded (ie: for modern glass builds). Hitbox added to these three blocks so that their respective panes connect to them.
- Small gap between inner and outer metal stairs removed
- baotou block name typo
- fior di bosco name typo
- Get rid of unneeded waterColor() for empty barrels, fixing blue particle color
- Get rid of problematic Big Ladder culling
- More complex and accurate voxelshape for stone urns
- Vanilla farmland reverted to vanilla model to avoid culling issues
- Fixes for hand cart wheel uvmapping
- Fixed Vertical Corner Slab incorrect texture assignment on one side
- Add functionality for moving through Painting GUI via left and right keys rather than just the scroll-wheel (ie: for laptops)
- Dependency screen doesn't show up when there are no missing dependencies
- remove useless icons on block palette wheel texture
- fix nsew small branch model using wrong texture
- clean up cornice models a bit
- fix cabbage and common bean resolution
- Make curtain vines pass-thru, improved placement to not be restricted to full blocks
- window panes arch/slab/stair texture connection improved a bit
1.16.5 Alpha Changelog:
- Should include all 1.15.2 fixes and additions
- Fixed pillar, column, and log blocks using the wrong texture






